![]() They have 3 rules to not run, not walk backwards, and to not swing your arms around to help to prevent collisions between people, but rendering other visitors in the experience helps to mitigate that. You can see your immediate party members in VR as an outline of a person with glowing yellow sphere at their heart, and other people within your cohort have blue spheres that only show up if you’re close to them. It features instructions from docents in to enter an augmented Meta Quest 2 VR headset, and then further virtual instructions helping to guide you through the experience. It then moves onto the VR on-boarding section that is finely tuned to yield a maximum throughput of 168 people per hour. ![]() Structurally, The Infinite starts by walking into a completely white space where cohorts of 14 people walk into a triangle room that plays audio clips to help set the context for entering their space experience. Overall, The Infinite is really compelling set of immersive experiences that taps into the many moments of awe and wonder from Felix & Paul’s cinematic VR work, but is grounded in a shared social experience with friends and family that also integrates other cutting-edge immersive art. The experience is produced by Infinity Experiences, which is a joint venture between PHI Studio and Felix & Paul Studios that leverages the physical VR exhibition & art curation experience from PHI Studio, and the VR design & 360-degree footage shot in space by Felix & Paul Studios. The Infinite is a location-based VR experience that allows you to freely roam around an architectural abstraction of the International Space Station with friends and family, and it has 360 video photospheres that transport you to nearly 60 excerpts and outtakes from the Primetime Emmy Award-winning cinematic VR piece Space Explorers: The ISS Experience.
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